Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

April 16th, 2011

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed a startup crash for some users who were unable to load client.dll
  • Fixed a “status” command regression in the dedicated server console

Team Fortress 2

  • Added a missing material for the Scotsman’s Stove Pipe
  • Fixed a server crash caused by the server triggering a nextlevel vote
  • Fixed the kicking of coaches for being idle as soon as they stop coaching
  • Fixed a coaching exploit

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Wireplay’s Unexpected Downtime

September 8th, 2010

Apologies for the current downtime we have/currently are experiencing.

Please be patient whilst we work to restore our web services.

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L4D SDK leaves beta

June 20th, 2009

Next week, Valve will be updating Left 4 Dead so that custom maps are easier to download and play.

Firstly, with this update map creators will be able to package their content into a single file (a .VPK). This will make displaying, downloading and installing the campaigns far easier for other users. The game’s matchmaking system will also be updated to reflect this, with “extensive support for custom add-on campaigns”. Valve explains:

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Current gamers on our servers 107
Number of live servers 23

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